CHANGE: added ALL enemyspecific rare lootitems and adjusted itemlevel + levelreq by -35% (rounded off) → this will fix the issue these items are WAY too high in levelreq → seems to work pretty good, tell me please if any issues come up down the road.CHANGE: removed previously added gamblingaffixes on enemyspecific rare lootitems → conflicted with levelranges and levelrequirements.CHANGE: adjusted prices for basegame randomcrafting to 15-30 Blood Shards at all available basegame blacksmiths.CHANGE: Blood Shards + Portable NPC02 → changed mesh.CHANGE: slightly decreased drops of Blood Shards.FIX + CHANGE + NEW: Portable NPC02 → fixed the loot for Harry, has both D3 and Vanilla Gambling gearitems for sale → ONLY tiered rares! this Portable NPC has a big CHANGE → removed from Ashdim, NOT craftable anymore, ONLY lootable from rackchests + rationchests + rottenstumps + all breakable loot → is now called “Omega Immortals Summon Stone I” (new bitmap, mesh and TAGS), the NPC himself has his origin changed to Omega Immortals faction and you can get discount prices when doing the Omega Quests and ranking up your reputation.FIX: position of tab one for characterstats was a bit inaccurate → itemtext of items in inventory was not showing up when directly under this tab.FIX: added Will’O’Wisp consumableitem back to loot → simply forgot to put back in xD.FIX: issue with D3 Crusader Skill: Blessed Hammer → MISSED SOME PFX FILES HERE!!!. ![]() An update will be available in a few moments:
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